
HELLO I AM I.V. Santos, USUALLY KNOWn as "SOTURISI" IN SOCIAL MEDIA. I AM A CONCEPT ARTIST WITH EXPERIENCE ON THE VIDEOGAME AND MOBILE GAME INDUSTRY FOR THE LAST SIX YEARS. I WAS THE LEAD 2D ARTIST "SONS OF A BIT ENTERTAINMENT" (SPAIN) DOING CONCEPT ART, CHARACTER DESIGN AND TEXTURES FOR 3D MODELS.I HAVE WORKED AS A FREELANCE ILLUSTRATOR AND CHARACTER DESIGNER FOR PRIVATE CLIENTS ALL OVER THE WORLD FOR MORE THAN 10 YEARS.I AM CURRENTLY LOOKING FOR REMOTE JOBS IN CONCEPT ART AS CHARACTER AND PROP DESIGNER AND ALSO IN ILLUSTRATION.
- "Kluest" by Sons of a Bit, 2018-2024
- "Kluest Workshop" by Sons of a Bit, 2023
- "BlackHite" by Towards Stars, 2021
- "Isla Bomba Sports" by Sons of a Bit, 2019
- "Isla Bomba: Ready to Boom!" by Sons of a Bit, 2018-2020
- Comic artist at sextories magazine issues 4 & 6 (2017 & 2021)
Hard Skills- Character Design
- Illustration
- Concept Art
- Props design
- 3D texturing (blender)
- Comic- Procreate
- Photoshop
- Watercolors & goauche
- Clip Studio Paint
- Blender (UV and texturing)
- Illustrator (basic)Soft Skills- Teamwork
- Creativity
- Adaptability
- Curiosity
- Hability to work under pressureLANGUAGES- SPANISH (NATIVE)
- ENGLISH (CONVERSATIONAL)
Unless needed/required I don't usually keep the process because I tend to erase and draw on top old sketches when I start a new piece so I don't usually go far than very simple thumbnails before chosen one to start drawing a digital clean sketch.
Sometimes the idea is very clear in my mind so I drew a more defined pencil sketch before drawing the clean one in procreate I will trace into the watercolor paper.I worked several years as concept and generalist artist on videogame industry so I have no problems providing more clear and detailed steps of the creation process of a piece when needed and I'm also used to work under art director guidelines.